Anub'Rekhan - Naxxramas boss guide

Guide to Anub'Rekan - the first boss of the Spider Quarter of Naxxramas. Impale and Locust Swarm mechanics, boss kite with tank, adds and full loot for 10 and 25.

Naxxramas
10N25N
⏱ Berserker: There is no Hard Berserker in most 3.3.5a builds; community report mentions ~10 min - not confirmed

Review

Anub'Rekan is a Crypt Lord and the first boss of the Spider Quarter of Naxxramas. Stands in a round arena with a channel of green slime around the perimeter. The battle is simple, essentially training for a fresh raid: tank-and-spank with periodic kite of the boss from the Locust Swarm and clearing of adds. At 25, there are already two Necrorachnid guards next to the boss, who are usually killed first.

10 Normal2231200
25 Normal6763325
General tips
  • Form an arc/spread around the boss so that one person can catch the Piercing, and not a bunch of healers at once.
  • When the Locust Swarm is cast, the tank immediately runs away along the edge of the room, the raid keeps its distance from the boss.
  • Don't stand in the green slime around the perimeter - it hangs an evil DoT/slow and loads heals.
  • Adds (Necrorachnid Guards) - priority for DPS every time they appear, then switch to the boss.

Abilities

Piercing
Raid damage
Spikes pierce the floor in a straight line from the boss to a random target, dealing ~4813–6188 damage. physical damage (10-mana) and knocking targets up, adding fall damage. It hits everyone on the line. Cannot be cast during Locust Swarm.
Action: Spread out, don't stand between the boss and other players. Levitate/Slow Fall/cat reduces fall damage.
Locust Swarm
Raid damage
Once every ~70–120 sec, the boss creates an aura around itself (radius around the base is 25 yards, lasts ~20 sec) and slows down. Everyone in the radius receives ~1313–1688 units. nature damage once every 2 sec, Silence and Pacify (cannot hit/cast). Each cast also summons a Necrorachnid Guardian.
Action: The tank kites the boss along the side of the room, the raid stays outside the aura (with a margin of >30 yards). The DK tank can hit through AMS + Icebound Fortitude.
Acid Spit
Tank
Necrorachnid Guardian ability: DoT with nature damage (~500 units every 2 sec, ~10 sec), stacks. With a large stack, the add-tank gets a noticeable hit.
Action: Healer should keep an eye on the stack of adds on the off-tank; DPS kills guards quickly.
Cleave
Tank
The necrorachnid guard hits a cone in front of itself, hitting up to 2-3 targets.
Action: Only the tank is in front of the add, everyone else is behind him.
Berserk
Berserk
Spell 46587 - generic berserker buff (+500% damage, +150% attack speed, lasts 300 sec when triggered). Anub'Rekan's hard timer is questionable: only mentioned in a comment on wowhead (~10 min) and not reproduced in most 3.3.5a builds.
Action: In practice, it is not achieved with normal DPS - it does not require separate actions.

Positioning

The raid stands in an arc/spread around the boss in the center of the arena, staying away from each other against Impale and not stepping into the green goo around the perimeter.

🛡 Tank
MT holds the boss in one of the “arches” opposite the entrance; on the cast of the Locust Swarm, he turns around and kites along the side to the opposite arch, where the aura just subsides. It is convenient to place the boss with his face so that the miles go behind his back and do not catch the Piercing.
✨ Healer
The Heelas will spread among themselves; MT heal runs with the tank during the Swarm, keeping his distance outside the aura and spamming instant heals.
⚔DD
Range and miles around the boss with a spread; when the Necrorachnid guard appears, everyone switches to the add, after death - back to the boss. Miles during the Swarm can run back and wait it out.

Role Tips

🛡 Tips for the tank
  • Start running immediately on DBM warning onLocust Swarm - a head start will not allow the boss to overpower you.
  • A potion of speed (Swiftness) helps to run out of the aura without the aspect of the pack.
  • DK: AMS at the end of the cast + Icebound Fortitude to suck in the Swarm with a minimum of stacks.
✨ Tips for healer
  • Be prepared for spikes in the off-tank adds when stackingAcid spit.
  • Run ahead of the MT during the Swarm, staying out of the aura so as not to lose the tank from the healing zone.
⚔ DD Tips
  • Spread vsPiercing - especially don’t crowd with healers.
  • Adds (Necrorachnid Guards) are a priority, then the boss.
  • Help AoE finish off small scarabs that spawn when players die.

Loot

SlotItemClassesNote
Weapons Cutting knife RogueHunter One-handed dagger, 10 mana. +19 lvk, +37 con, crit/speed/attack power - physical. dps.
Necklace Collar of Dissolution RogueHunterShamanDruid 10 man. +36 lvk, +29 con, accuracy/skill/+100 attack power - physical. DPS (NOT caster).
Ring Ring of Reflection WarriorPaladinDeath Knight 10 man. +38 strength, +75 def, defense/accuracy/evasion - tank.
Ring Ring of Rejected Requests PriestPaladinDruidShamanMageWarlock 10 man. +37 con, +38 int, crit/+59 spell strength/mp5 - caster/healing.
Belt Sash of Agony PriestMageWarlock Fabric, 10 man. +49 con, +52 int, +48 spirit, speed/+76 spell strength. - caster/healer.
Hands Gloves of Dark Gestures PriestMageWarlock Fabric, 10-man. +49 con, +52 int, +50 spirit, accuracy/+68 spell strength. - caster/healer.
Legs Splinted Leggings DruidShaman Leather, 10 man. +67 con, +65 int, +68 spirit, speed/+85 spell strength. — caster/healing skin (NOT physical).
Shoes Boots of Resilience Shaman Chain mail, 10-man. +49 con, +52 int, crit/+77 spell strength/mp5 - caster/healer shaman (NOT hunter).
Chest Knight's breastplate Paladin Plate, 10-man. +67 con, +69 int, speed/crit/+85 spell strength. — Holy-palladin (NOT physical armor).
Shoes Crushing Boots WarriorPaladinDeath Knight Plate, 10-man. +67 strength, +72 con, crit/speed - physical. dps.
Weapons Weave of Death RogueHunter One-handed dagger, 25 mana. +43 lvk, +37 con, crit/accuracy/attack power - physical. dps.
Weapons Nerubian Gem Rod PriestMageWarlock Wand (wand), 25 mana. Dark damage, +27 ex, +22 int, accuracy/speed/+37 spell strength. - caster
Shield Absorption Shield PaladinShaman 25 man. +42 con, +43 int, speed/+66 spell strength/mp5 - caster/healing shield (NOT tank).
Shoulders Mantle of the Song Cicadas PriestMageWarlock Fabric, 25-man. +57 con, +39 int, +67 spirit, speed/+78 spell strength. - caster/healer.
Shoulders Pauldrons of Violent Death WarriorPaladinDeath Knight Armor, 25-man. +57 strength, +100 con, defense/parry/mastery - TANK (NOT physical dps).