Grand Widow Faerlina - Naxxramas boss guide

Tactics for the Great Widow Farlina - the second boss of the Spider Quarter of Naxxramas. Frenzy mechanics, Widow's Embrace, setup and loot for 10 and 25.
Naxxramas
10N25N
⏱ Berserk: soft: Frenzy once every ~60 sec, removed by the Widow's Embrace; there is no hard berserker Review
The Great Widow Farlina is the second boss of the Spider Quarter of Naxxramas, standing on a hill surrounded by vorshipers and (25k) followers. A fight without phases: a short DPS race, where the main thing is to remove her rage and Poisonous Hail through the Widow's Embrace and not stand in the Rain of Fire.
10 Normal≈2,231,200 (approx.)
General tips
- The fight is a DPS race. The main thing is not the damage figures for the boss, but to remove the rage in time.
- In 10k it is enough to kill the vorshiper next to the boss on the frenzy timer; in 25k a priest with Mind Control is required.
- The Worshiper must be within ~15 yards of Farlina at the time of the Embrace, otherwise the rage will not be removed.
- Spread rangers and healers around the room so that the Fire Shower hits a minimum of people; cleanse the poison from the Poisonous City.
Abilities
Poisonous Hail
Raid damage
Hit ~10 random targets with nature damage (≈2625–3376) and apply a cleansing DoT from poison (≈1480–1721 times every 2 sec) for 8 sec. Basic raid damage of the battle. Averted by the Widow's Embrace.
Action: Hilam - cleanse the poison (pals/shamans/druids), keep the raid at the top. Shamans should place a totem of purification from poison in groups.
Rain of Fire
Raid damage
Places a fire zone around a random player, dealing ≈2313–2688 Fire damage every 2 sec for 6 sec. Damage resistible.
Action: Immediately run out of the puddle. Tank - pull the boss out from under the rain, miles are running behind him. Range/healers are in the spread.
Rabies
Berserk
Periodically (about once a minute) Farlina goes into a rage: +150% physical damage and +50% attack speed - at this moment she can one-shot the tank. Removed by the Widow's Hug.
Action: According to the emote/debuff of rage, remove it with an Embrace: in 10th round, finish off the vorshiper next to the boss, in 25th round, the priest presses the Widow's Embrace from under Mind Control.
Widow's Embrace
Other
Worshiper's ability: for 30 seconds, prohibits Farlina from casting the school of nature (Poisonous Hail) and removes/prevents rabies. In 10k it works when the vorshiper dies, in 25k - when a priest under Mind Control forces the vorshiper to use it.
Action: Distribute on a frenzy timer. Take care of the vorshipers - their limited number determines the battle time limit.
Mind control
Other
Not a boss ability, but a raid tool: at 25k the priest takes the vorshiper into Mind Control and casts his Widow's Embrace. Not required in 10K.
Action: The priest takes a new vorshiper into the MK ~10–15 seconds before the rage, keeps it ready, and presses Hug out of rage.
Silence
Other
Follower Ability (Naxxramas Follower, 25 only): Silences everyone within ~10 yards for 6 sec. Dangerous for healers and casters.
Action: Tank followers away from healers/casters. Kill them first.
Berserker Attack
Other
Follower ability (Naxxramas Follower, 25 only): dash to a distant target with knockdown and increased damage.
Action: Keep followers under OT control, kill at the beginning of the battle.
Fireball
Other
Naxxramas Worshipper base cast: ≈2025–2476 fire damage to target, interrupted.
Action: Interrupt/ignore if possible - damage is moderate.
Positioning
The boss remains on his perch; the raid (range and heals) is spread around the room so that the Rain of Fire hits a minimum number of people. Adds are kept near the boss so that the Hug removes rage.
🛡 Tank
MT holds Farlina on the platform and pulls her away from the Rain of Fire. At 25k, OT collects vorshipers (and followers) near the boss - the vorshiper should be ~15 yards from Farlina at the moment the frenzy is removed.
✨ Healer
The heals are in the spread and do not cluster (especially due to the Silence of followers in 25k). Priority is MT before rabies; cleanse the poison from the Poisonous Hail.
⚔DD
In 25k, kill the followers first, then focus on the boss; Do NOT interrupt the vorshipers ahead of time. In 10k, keep one vorshiper to finish off exactly at the moment of rage.
Role Tips
🛡 Tips for the tank
- Keep an eye on the Fire Shower and pull the boss away.
- Beforemadness Make sure the Worshiper is near Farlina, otherwise the Embrace will not remove the enrage.
- The battle can be solo tanked, but usually it is more convenient to have 2 tanks: MT on the boss, OT on the adds.
✨ Tips for healer
- Cleanse the poison fromPoisonous city, to cut down the overall damage.
- Proc shield/CD on MT right in frontrabies.
- In 25k the priest takes on a key role -Mind control vorshiper andWidow's Hug.
⚔ DD Tips
- This is a DPS race - pour on the boss, but don't attack the vorshipers.
- Run out of the Fire Shower instantly.
- In 25k, open by followers, keep the vorshiper to finish offrabies (it’s convenient for DK to pull the add to the boss using Death Grip).
Loot
| Slot | Item | Classes | Note |
|---|---|---|---|
| Weapons | Widow's Fury | RogueHunterShamanDruid | One-handed sword for agility (ilvl 213, 25): +Dexterity, crit, speed, attack power. For Rog/Enkh-Shaman/Fer-Druid, Khanty - in one hand. |
| Head | Farlina's Madness | MageWarlockPriest | Fabric helmet for spell power (ilvl 213, 25): +Intelligence, +Spirit, accuracy, spell power. |
| Belt | Sash of Mortal Desires | MageWarlockPriest | Fabric belt for spell power (ilvl 200, 10): +Intelligence, +Spirit, crit, spell power. |
| Weapons | Mournful Spellblade | MageWarlockPriestShamanDruidPaladin | One-handed sword with spell power, right hand (ilvl 200, 10): +408 spell power, crit, speed. |
| Accessory | Unsleeping Eye | MageWarlockPriestShamanDruidPaladin | Left hand (off-hand) under spell power (ilvl 200, 10): +Intelligence, +Spirit, accuracy, spell power. |
| Shoulders | Frostrot Pauldrons | Paladin | Plate shoulders under spell power (ilvl 200, 10): +Intelligence, speed, spell power, mana every 5 sec. Under Holy-paladin. |
| Hands | Spiked Rustmail Gauntlets | HunterShaman | Chainmail gloves for agility (ilvl 200, 10): +Dexterity, attack power, crit, accuracy, red socket. |
| Wrists | Bracers of the Despot | WarriorDeath KnightPaladin | Plate wristbands for strength (ilvl 213, 25): +Strength, speed, skill. Phys-dd/tank. |
| Relic | Totem of Excruciating Pain | Shaman | Totem (relic), reduces the cost of “Healing Wave” (ilvl 213, 25). Under the restaurant shaman. |
| Relic | Idol of Worship | Druid | Idol (relic), enhances the periodic damage of “Tear” (ilvl 213, 25). Under the fer-cat. |
| Necklace | Amulet of Thunder and Lightning | MageWarlockPriestShamanDruidPaladin | Spell power necklace (ilvl 213, 25): +Intelligence, +Spirit, accuracy, spell power. |
| Ring | Ring of the Strong-Armed | RogueHunterShamanDruid | Ring for agility (ilvl 213, 25): +Dexterity, speed, accuracy, attack power. Physical-dd. |