Kologarn - Ulduar boss guide

Tactics for Kologarn in Ulduar 10/25 for WoW 3.3.5a: arms and torso, Stone Grip, Focused Gaze, Stone Breath, debris and full loot.
Review
Kologarn is a giant that Ignis forged on the orders of Loken to block the path deep into Ulduar: he himself is the bridge. Mandatory three-piece boss: torso, left arm and right arm - three separate stripes. The torso does not move, you cannot go behind your back, and in front of it there is an abyss without an invisible wall - the miles actually fall and die (the script has a separate “pit kill” trigger that instantly kills everyone who falls). Killing the arm removes 15% of the maximum health from the torso and drops 5 debris. The right hand grabs players with Rock Grip, while the left hand swings with Swing. There is no hardmode. After death, the torso falls and becomes a bridge further.
- Stone Breath - "no target in melee" mechanic: if no one is standing in melee range, the boss breathes for 14,063–15,937 nature damage per second with +20% to damage taken. The tank died or ran away = the raid collapsed.
- Killing a hand = minus 15% of the maximum HP of the torso (in the script, damage to the torso is 80,000 in 10 and 380,000 in 25 per hand) + 5 fragments. The right arm grows back in 50 seconds.
- It is MANDATORY to kill the right hand while someone is in the grip: damage to the hand frees the victim (in 10, 80,000 is enough).
- If you kill BOTH arms at the same time, the torso will start spamming Stone Scream every 2 seconds throughout the raid. Don't kill both unless it's a zerg.
- A focused look selects the THREE FARTHEST players (in the SelectTargetMethod::MaxDistance script) - the rays come from the range, kite them to the side, not through the raid.
- Achievement “If looks could kill” - no one received damage from the rays during the entire battle. Achievement “Disarmed” - kill both hands within 12 seconds and then the boss. Achievement “With Open Arms” - kill the boss without killing a single hand.
- Miles: there is NO invisible wall at the edge, fell into the abyss - died instantly.
Combat phases
Single-phase battle based on priorities. Torso:Strike to the crown every 14 sec (two-handed - with both hands, one-handed - with one),Focused lookevery 20 sec,Stone Breath with an empty mile zone. Right Hand: Stone Grasp every 25 sec. Left hand: Swing your hand every 17 seconds in the area on the left. A killed hand drops 5debris and returns after 50 seconds.
- Priority: right arm → torso
- The grip is removed by damage to the right hand
- Rays of sight cast aside
- Debris collects off-tank
- There's always someone miles away from the torso
Abilities
Positioning
The torso is motionless, there is no back. The main tank is close to the torso in the center. Miles - next to the tank, but not in the left zone (Swing) and not with your back to the abyss. Range and heals - in a semicircle at a distance, scattered due to the rays; remember that the eye chooses the furthest ones - the furthest players must be ready to kite. Off-tank - on the side, where it will collect debris after the death of the hand.
Role Tips
- The first blow to the boss is yours. Aggro on range at the time of the pool =Stone Breath on the raid.
- Swap 2 stacks of armor cut withHit to the crown: -40% of the armor under the giant's attacks is no longer removed by the healers.
- After the death of hand 5wreckagerun towards random players - AoE taunt, but be careful: catch the torso with an AoE taunt outside the melee distance - you will get Breath.
- Debris The new ones are hitting around you - take them away from the mile and the kiters.
- The victim of the Stone Grip cannot be reached in any way except with damage to the hand - your task is simply to keep him alive with healing ticks through the damage ticks.
- Stone Breath = someone made a mistake. +20% to the damage received from the Brittle Shell makes the second tick worse than the first - large CDs right away.
- Stand scattered: the beams choose the farthest ones, and the heals are usually the farthest ones.
- Spark of Hope (trinket from this boss) - top for holy priest and rezto druid for all content: −44 mana for each cast.
- The right hand is always priority #1: it removes the grip, and -15% HP to the torso per kill, and 5debris it's manageable.
- 80,000 damage to the hand in 10 releases the victim of the grip - on the command “grip!” it's literally a couple of seconds of general focus.
- Don't kill both arms at once without a plan:Scream of Stone every 2 seconds will eat your raid faster than 30% of the torso's HP.
- Ray kiter: run along the edge, don’t stop, the rays catch up. Collect a raid with rays - wipe and minus achievement.
- Miles: the abyss is real. Killing Spree, Jump and other dashes near the edge - at your own peril.
Loot
| Slot | Item | Classes | Note |
|---|---|---|---|
| Neck | Sign of Inflexibility | WarriorPaladinDruidDeath Knight | 10. Tank neck: 345 armor, 63 strength, 93 stamina, defense, evasion. |
| Neck | Pendant of the Piercing Gaze | PriestMageWarlockShaman | 10. DPS caster: 50 stamina, 48 int, accuracy, haste, 73 SP. |
| Shoulders | Shadowguard Shoulderguards | WarriorPaladinDeath Knight | 10. Plate, tank: 84 strength, 126 stamina, blocking, defense, parrying. |
| Back | Shawl of the Fallen Giant | RogueHunterShamanDruid | 10. Cloak physical dps: 63 agility, 54 stamina, crit, accuracy, 91 AP. |
| Shoes | Groundweaver's Greaves | Shaman | 10. Chainmail, caster/heal: 53 stamina, 67 int, 50 crit, 22 mp5, 93 SP. |
| Shoes | Sabatons of the Iron Warden | Paladin | 10. Plate, heal: 79 stamina, 57 int, 43 crit, 32 mp5, 96 SP. |
| Ring | Emerald signet ring | PriestPaladinShamanDruid | 10. Hilian Ring: 40 stamina, 51 int, 45 spirit, 36 accuracy, 74 SP. |
| Accessory | Spark of hope | PriestPaladinShamanDruid | 10. Heal Trinket: 106 spirit + passive -44 mana to the base cost of each spell. One of the best mana trinkets all the way to the CLK. |
| Weapons | Stoneguard | WarriorPaladinDeath Knight | 10. One-handed tank sword 1.60: 37 strength, 73 stamina, evasion, parry, accuracy. |
| Weapons | Spiral Staff of Faded Dreams | HunterDruid | 10. Staff 2.80: 77 agility, 98 stamina, haste, 224 AP, AP, 2331 AP in the form of a beast - hunter stat stick and feral staff. |
| Neck | Necklace of Onslaught | WarriorPaladinDeath Knight | 25. Tank neck with shield: 67 strength, 99 stamina, blocking, defense, skid +89 to block indicator. |
| Shoulders | Monolithic Shoulderpads | RogueDruid | 25. Skin, physical dps: 82 agility, 77 stamina, crit, haste, 119 AP. |
| Chest | Shadow Brute's Robes | PriestMageWarlock | 25. Fabric, DPS caster: 90 stamina, 91 int, 61 crit, 87 haste, 130 SP. |
| Wrists | Bracers of Unleashed Magic | PriestMageWarlock | 25. Fabric, DPS caster: 67 stamina, 49 int, accuracy, haste, 78 SP. |
| Wrists | Bracers of Mass Destruction | WarriorPaladinDeath Knight | 25. Plate, physical dps: 76 strength, 76 stamina, accuracy, AP. |
| Wrists | Reliable Bracers | Paladin | 25. Armor, heal: 49 stamina, 52 int, haste, 19 mp5, 68 SP. |
| Hands | Bandages of a Hundredfold Retribution | Priest | 25. Fabric, healing: 77 stamina, 66 int, 59 spirit, 59 haste, 105 SP. |
| Hands | Prophetic Guardian Gloves | Paladin | 25. Plate, heal: 68 stamina, 69 int, 52 crit, 32 mp5, 105 SP. |
| Legs | Stoneweaver's Leggings | Shaman | 25. Chainmail, caster/heal: 105 stamina, 86 int, 64 crit, 40 mp5, 131 SP. |
| Legs | Saronite Armored Legguards | WarriorPaladinDeath Knight | 25. Plate, tank: 2933 armor (+826 bonus), 120 strength, 156 stamina, defense, evasion. |
| Accessory | Witchstone | WarriorRogueHunterShamanDeath KnightDruidPaladin | 25. Physical dps trinket: 114 crit + sud 905 AP for 20 sec (CD 2 min). |
| Weapons | Malice | WarriorRogueHunterShamanDeath Knight | 25, ilvl 238. One-handed sword 2.50: 55 agility, 54 stamina, crit, haste, 80 AP. |
| Left hand | Iron Darner | PriestPaladinShamanDruid | 25. Hilian off-hand: 57 stamina, 50 int, 48 spirit, haste, 78 SP. |
| Ranged | Enemy of Giants | WarriorRogueHunterDeath Knight | 25, ilvl 238. Shotgun 2.90: 40 agility, 35 stamina, haste, 57 AP, AP. icy-veins have “Sigil” in the table - this is an error, the item is a firearm. |
| Relic | Howling Wind Idol | Druid | 25. Balancer Idol: +396 to the power of the Insect Swarm spell. |
| Accessory | Shard of Val'anyr | PaladinPriestShamanDruid | 25. Legendary Fragment: 30 shards = Val'anyr, Hammer of Ancient Kings. |