Racial abilities: summary cheat sheet

Cheat sheet for quick selection. Below are the most important things by race, without water.

Removing control and debuffs

  • Man — “Every man for himself”: any control.
  • Undead — “The Will of the Forsaken”: fear, sleep, charm.
  • Dwarf — “Stone form”: bleeding, poisons, diseases.
  • Dwarf— “Escape Artist”: slowdowns and holding.
  • Kul Tiran — removal of control and flexibility of the elements.
  • Blood Elf — “Flow of Mana”: silence over the area.

Burst and damage

  • Troll — “Berserk”: acceleration of attack and casting.
  • Orc — “Bloody Fury”: +damage, stun resistance.
  • Mag'har — strengthening at low health.
  • Lightforged Draenei — a powerful one-time burst.
  • Worgen — “Dark Frenzy”: +crit.

Protection and survivability

  • Tauren — health + “Thunderstride” (mass stun).
  • Draenei - “Gift of the Naaru” (healing), accuracy.
  • Zandalar - active healing and protection.
  • Night Elf - evasion, exit from battle.

Useful to the group

  • Blood Elf — removal/return of mana, silence.
  • Draenei - heal allies.
  • Tauren - camp by area.
  • Nightborne — teleport and support.

Keep this cheat sheet handy: in the arena, it is important to know in advance how the enemy can remove your control.